Real-Time Animation with Adobe Character Animator by Chad Troftgrubenlearn the entire process—from importing a character designed in Adobe Photoshop to animating a sequence. Complete with background art, multiple character rigs and Character Animator project files, this book will show you how to animate a scene in Character Animator from start to finish.
Publication Date: 2022
Hands-On C++ Game Animation Programming by Gabor SzauerThis book will walk you through everything you need to get an optimized, production-ready animation system up and running, and contains all the code required to build the animation system.
Publication Date: 2020
Redesigning Animation by Cinzia BottiniThis book considers UPA films as Modern animations, because they synthesize a common minimalist tendency that was occurring in US animation during the 1940s and 1950s. It examines the conditions under which UPA studio flourished and the figure of its executive producer Stephen Bosustow; the influence of Modernist stylistic features of painting, graphic design and poster advertising on UPA animations; and UPA animated cartoons as case studies of a simplified audiovisual language that influenced 1950s-1960s international productions.
Publication Date: 2018
Lighting for Animation by Jasmine Katatikarn; Michael TanzilloLighting for Animation is designed with one goal in mind - to make you a better artist. This book will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft.
Hands-On Motion Graphics with Adobe after Effects CC by David DoddsAdobe After Effects is a popular tool among video editors and YouTubers to enhance their videos and bring them to life by implementing visual effects and motion graphics.This book will take you right from the basics through to the advanced techniques in Adobe After Effects CC 2018. You will start by setting up your editing environment to learn and improve techniques to sharpen your video editing skills. Furthermore, you will work with basic and advanced special effects to create, modify, and optimize motion graphics in your videos. Lastly, you will not only learn how to create 2.5D animations, but also get to grips with using Cinema 4D Lite to build and animate complete 3D scenes.
Publication Date: 2019
Comic Book Movies by Blair DavisComic Book Movies explores how this genre serves as a source for modern-day myths, sometimes even incorporating ancient mythic figures like Thor and Wonder Woman's Amazons, while engaging with the questions that haunt a post-9/11 world: How do we define heroism and morality today? How far are we willing to go when fighting terror? How can we resist a dystopian state? Film scholar Blair Davis also considers how the genre's visual style is equally important as its weighty themes, and he details how advances in digital effects have allowed filmmakers to incorporate elements of comic book art in innovative ways. As he reveals, comic book movies have inspired just as many innovations to Hollywood's business model, with film franchises and transmedia storytelling helping to ensure that the genre will continue its reign over popular culture for years to come.
Publication Date: 2018
Pixar and the Aesthetic Imagination by Eric HerhuthIn Pixar and the Aesthetic Imagination, Eric Herhuth draws upon film theory, animation theory, and philosophy to examine how animated films address aesthetic experience within contexts of technological, environmental, and sociocultural change. Since producing the first fully computer-animated feature film, Pixar Animation Studios has been a creative force in digital culture and popular entertainment. But, more specifically, its depictions of uncanny toys, technologically sublime worlds, fantastic characters, and meaningful sensations explore aesthetic experience and its relation to developments in global media, creative capitalism, and consumer culture. This investigation finds in Pixar's artificial worlds and transformational stories opportunities for thinking through aesthetics as a contested domain committed to newness and innovation as well as to criticism and pluralistic thought.
Publication Date: 2017
Flipping Out: the Art of Flip Book Animation by David HurtadoLearn to create an animated flip book from start to finish! Flipping Out: The Art of Flip Book Animation guides readers through the entire flip book animation process, from brainstorming and storyboarding, to drawing, adding color, and more.
Publication Date: 2016
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